Simple, extensible game engine allowing creation of games using composition of components thru XML.
A minimal copy to clipboard function.
Library for listening to input from SNEX gamepads.
Loader for SnakeSilk engine using XML as storage format.
React libs for presenting games made with SnakeSilk engine.
Testing library used by SnakeSilk.
Kit for building Megaman games using SnakeSilk.
Functions to enhance functions.
Redux module for interacting with local storage.
Traits useful for making platform games with Snakesilk Game Engine
Traits useful for making Megaman games with Snakesilk Game Engine
Kit for building Platform games using Snakesilk.
On screen key mapper for NES input.
Minimal fixed step game timer based on requestAnimation frame.
A React component suitable for bundling games with React created using Snakesilk.
Component and Hook for handling full screen components
Widget for connecting gamepads with SNEX for React.
React progress visualizers for Snakesilk Loaders.
Widget for displaying an on-screen gamepad allowing remapping of keyboard controls.
A wrapper for mousemove callback that allows to adjust hook-in sensitivity.
Babel plugin to make raw files importable as base64 encoded data URI strings.
Common traits useful for a variety of game types.
Traits useful for making top-down games with Snakesilk Game Engine
A tiny library for transforming and projecting 3d objects.