272 packages found

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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published 3.23.02 months ago
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Convert a THREE.Mesh to a CANNON.Shape.

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published 3.0.02 months ago
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🤪 A Vector class for TypeScript or JavaScript.

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published 1.3.115 days ago
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Easing functions, modifiers and generators compatible with most animation libraries.

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published 1.0.2a year ago
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2D JavaScript physics engine for cross-platform HTML5 game development

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published 0.3.1920 days ago
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Phaser CE (Community Edition) is a fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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published 2.16.022 days ago
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Physics system for A-Frame VR, built on Cannon.js

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published 4.0.1a year ago
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Convert THREE.Mesh to Ammo.btCollisionShape

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published 1.0.04 months ago
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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published 3.22.06 months ago
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A lightweight 3D physics engine written in JavaScript.

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published 1.1.124 days ago
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Verlet physics extracted from pocket-ces demos

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published 8.0.210 months ago
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Library who contains many algorithms about mathematics, physics, electricity, etc

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published 0.4.06 months ago
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WebGL library for mathematical physics using Geometric Algebra

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published 7.4.410 days ago
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Physics primitives for ngraph.* libraries

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published 1.0.0a year ago
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TimeEngine is a tiny, simple yet versatile library that provides first class reactive value 'over time' with smart dependency resolving capability in JavaScript. Designed for Declarative and FRP programming.

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published 6.7.992 years ago
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Three.js and Cannon.js sandbox

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published 0.3.25 months ago
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A positioning hard limit force type for the d3-force simulation engine.

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published 1.1.33 days ago
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Collision extension for PIXI.js

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published 0.0.73 months ago
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Model projectile motion in OOP

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published 1.0.2a year ago