22 packages found

    Description

    A loop class to enable flexible intervals for visual experiments and games. It provides delta time in various formats and uses `requestAnimationFrame` for the timeouts. It's possible to use `setTimeout` with given `targetDeltaTime`.

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    published 1.0.4a year ago
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    Description

    Simple game loop

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    published 1.3.0a year ago
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    Description

    game loop designed for node applications, not for the browser

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    published 0.1.44 years ago
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    Description

    Create and manage animation functions with AnimationFrame API.

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    published 1.0.53 months ago
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    Description

    Tiny and easy to use ECS (Entity Component System) library for game programming and much more

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    published 0.8.0-pre.2a year ago
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    Description

    Reliable and versatile game loop implementation

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    published 1.0.06 months ago
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    Description

    A simple canvas gameloop with a fixed update rate and dynamic render rate

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    published 2.0.0-alpha7 months ago
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    Description

    Easy to integrate Game Loop, and ready to use UI for CPI Test projects

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    published 1.0.04 months ago
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    Description

    Game stuff for ol, powered by HTML5, canvas, javascript and Openlayers.

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    published 1.0.46 months ago
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    Description

    make you easy to start three.js project

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    published 0.0.27a year ago
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    Description

    game loop designed for node applications, not for the browser

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    published 0.2.03 years ago
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    Description

    make easy to manage scene in gameloop

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    published 0.0.18a year ago
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    Description

    This package allows you to create a game loop on node.js server with a specific fps.

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    published 1.0.22 years ago
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    Description

    TODO

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    published 0.1.03 years ago
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    Description

    A React Component that uses a game loop to animate another component.

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    published 0.6.05 years ago
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    Description

    A gameloop that helps you handle state as well

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    published 0.0.32 years ago
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    Description

    An abstraction around requestionAnimationFrame.

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    published 1.1.55 years ago
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    Description

    Simple API for running a function in a requestAnimationFrame loop.

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    published 1.0.35 years ago
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    Description

    pagon gameinput and keycode mapping look like unity3d for html5

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    published 0.0.3a year ago
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    Description

    simply pass in two callbacks, one that get's called at a fixed time step i.e. 60 fps, the other is called on every animation frame

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    published 0.1.06 years ago
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