Nanoseconds Produce Minutes

99 packages found

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Description

data oriented, functional entity component system

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published 0.10.1a month ago
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Populate a <canvas> with SDF font texture atlas

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published 2.0.03 years ago
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JS Component Entity Framework for Gamedevelopment

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published 7.1.10a year ago
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Description

> game development toolkit

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published 1.1.184 years ago
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TypeScript Entity-Component-System library

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published 2.2.02 months ago
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Entity Component System

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published 2.3.78 months ago
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HTML5 Canvas Game Engine

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published 0.1.244 months ago
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A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.

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published 0.99.9-6.31a year ago
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Description

Game development framework

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published 1.1.610 months ago
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Experiment project to adopt Redux to a widely used in gamedev Entity Component System (ECS) pattern

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published 0.0.5a year ago
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> A **tiny** Entity Component System for Javascript

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published 5.0.03 months ago
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Tiny and easy to use ECS (Entity Component System) library for game programming and much more

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published 0.8.0-pre.2a year ago
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Description

a Canvas game context

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published 1.0.22 years ago
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Description

Perge is a minimal p2p synchronization system for [Automerge](https://github.com/automerge/automerge) documents using [PeerJS](https://github.com/peers/peerjs).

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published 1.2.14 months ago
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Description

A slush generator for creating games that uses webpack and commonjs compliant modules. Gulp for build system. Tools to assist in development.

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published 0.2.26 years ago
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Assimilaion & Equalization process library

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published 1.0.23 years ago
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Description

Component & Entity based javascript game engine. Decoupled from any visualization, physics, and so on. With injections and modules based on AngularJS.

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published 0.7.26 years ago
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Description

Populate a <canvas> element with a font texture atlas

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published 2.1.03 years ago
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Description

Add degree angles and get a result between 0 and 359.

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published 1.1.15 years ago
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