99 packages found

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Superquad is yet another quadtree implementation for JavaScript that hopes to provide some additional functionality on top of standard quadtree implementations.

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published 1.2.2a month ago
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Fit a popover element on the screen.

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published 1.2.03 months ago
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A 2D collision checker for modern games.

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published 0.2.1a month ago
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test for the intersection of convex polytopes in 2d or 3d, computing the minimum translation vector

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published 1.1.0a month ago
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zero-dependency 2d collision detection for circles, polygons, and points (with SAT and BVH)

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published 2.5.215 hours ago
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Library for polygons operations

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published 0.2.06 months ago
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Fast tracking and collision detection for large volumes of objects within an arbitrary number of dimensions

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published 0.1.05 months ago
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A function that tells you whether a given element is overflowing its container or not. Useful for creating dropdowns and tooltips.

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published 1.2.07 months ago
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Collision extension for PIXI.js

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published 0.0.72 months ago
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Detect collision between 2 given colors. Return a new color if 2 colors are too close

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published 1.0.12 years ago
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return whether two boxes or points are colliding in 2d

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published 1.0.25 years ago
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Broad phase collision detection using a spatial hashmap

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published 1.0.26 months ago
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Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller

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published 1.2.34 months ago
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The library that lets you make shapes. Part of the Spud Game Engine.

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published 1.3.32 months ago
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A small rendering tool

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published 2.4.5a year ago
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A small rendering tool

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published 2.4.5a year ago
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Get the normalized ray that your mouse is projecting into your scene

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published 1.0.03 years ago
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Compact JavaScript library that provides an Object based solution for working with HTMLCanvas drawables as if they were tangible, separate objects. Good for lightweight game engines and mobile friendly.

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published 3.0.143 years ago
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Manages the collision states between a collection of GameObjects in the scene for the Unity software.

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published 1.1.914 hours ago
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Algorithm to calculate one-dimensional collision distance between two shapes

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published 1.0.8a year ago