Add-ons and examples for A-Frame VR.
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
Make 3D Charts with this component based on A-Frame.
Orbit controls for A-Frame.
A controller haptics (vibrations) component for A-Frame.
A Data visualization components for A-Frame.
A web framework for building multi-user virtual reality experiences.
Build virtual reality experiences with A-Frame and React.
A collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
A port of GLMol based on https://github.com/alexmasselot/GLmol
A visual inspector tool for A-Frame.
State management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
A web framework for building virtual reality experiences.
Physics system for A-Frame VR, built on Cannon.js
A Toggle Controls component for A-Frame.
Visualize GeoJSON/TopoJSON documents in A-Frame with the help of the D3 library
A Tangram terrain component for A-Frame.
A component to add a configurable lens-flare (and optional light) to an entity