Description
Add-ons and examples for A-Frame VR.
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360 integrated viewing solution from inside-out view to outside-in view. It provides user-friendly service by rotating 360 degrees through various user interaction such as motion sensor and touch.
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All-in-one natural hand controller interaction component for A-Frame.
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- aframe
- aframe-component
- aframe-vr
- vr
- mozvr
- webvr
- super-hands
- controls
- tracked-controls
- hand-controls
- grab
- drag-drop
- stretch
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A Data visualization components for A-Frame.
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Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
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A collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
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Toolkit to create GUI similar to VARTISTE
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State management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
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A preloading animation that automatically displays while scene assets load.
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Description
Build virtual reality experiences with A-Frame and React.
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A port of GLMol based on https://github.com/alexmasselot/GLmol
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A controller haptics (vibrations) component for A-Frame.
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A component and primitive to draw a series of lines, for A-Frame WebXR. Similar to the line primitive, but draws multiple lines.
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A web framework for building multi-user virtual reality experiences.
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- 3d
- aframe
- cardboard
- components
- multiplayer
- networked
- networking
- oculus
- three
- three.js
- rift
- quest
- webrtc
- social
- View more
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Description
Build virtual reality experiences with A-Frame and React.