Anything in, anywhere out
It provides DOM support for ease-of-use but provides the ability to work with raw numbers and custom callbacks for total creative freedom. On the web, on the server, anywhere.
- Animate any property without waiting for explicit support.
- Seamless hand-off between user input, animation and physics.
- Work with your favourite technology or framework (DOM, Node, jQuery, Canvas, Three.js, WebSockets etc).
- Create custom Input handlers for Oculus/Leap/anything.
- Add custom easing bezier curves.
- Expand our native DOM attr and CSS support with your own custom value input/output routes.
- Uses and exposes a single requestAnimationFrame thread.
- Never hits the DOM, leaving you in total control of performance.
- Over 20% smaller than Velocity.js, 72% smaller than GreenSock TweenMax. Boom shak shakalaka.