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0.1.3 • Public • Published

GrapesJS TOAST UI Image Editor

Add the TOAST UI Image Editor on Image Components in GrapesJS




  • Plugin name: grapesjs-tui-image-editor
  • Commands
    • tui-image-editor - Open the modal with the image editor Options:
      • target - component on which to get and update the image


Option Description Default
config TOAST UI's configuration object {}
constructor Pass the editor constructor. By default, the tui.ImageEditor will be called ``
labelImageEditor Label for the image editor (used in the modal) Image Editor
labelApply Label used on the apply button Apply
height Default editor height 650px
width Default editor width 100%
commandId Id to use to create the image editor command tui-image-editor
toolbarIcon Icon used in the component toolbar <svg ....
hideHeader Hide the default editor header true
onApply By default, GrapesJS takes the modified image, adds it to the Asset Manager and update the target. If you need some custom logic you can use this custom 'onApply' function. onApply: (imageEditor, imageModel) => {...} null
addToAssets If no custom onApply is passed and this option is true, the result image will be added to assets true
upload If no custom onApply is passed, on confirm, the edited image, will be passed to the AssetManager's uploader and the result (eg. instead of having the dataURL you'll have the URL) will be passed to the default onApply process (update target, etc.) false
onApplyButton The apply button (HTMLElement) will be passed as an argument to this function, once created. This will allow you a higher customization. null
icons The TOAST UI editor isn't compiled with icons, so generally, you should download them and indicate the local path in the includeUI.theme configurations. Use this option to change them or set it to false to keep what is come in includeUI.theme. By default, the plugin will try to use the editor's remote icons (which involves a cross-origin async request, indicated as unsafe by most of the browsers) {'menu.normalIcon.path': ...
script Scripts to load dynamically in case no TOAST UI editor constructor is found ['...fabric.js', '...tui-code-snippet.js', '...tui-color-picker.js', '...tui-image-editor.min.js']
style In case the script is loaded this style will be loaded too ['...tui-color-picker.css', '...tui-image-editor.css']


  • CDN
    • https://unpkg.com/grapesjs-tui-image-editor
  • NPM
    • npm i grapesjs-tui-image-editor
  • GIT
    • git clone https://github.com/artf/grapesjs-tui-image-editor.git


Directly in the browser

<link href="https://unpkg.com/grapesjs/dist/css/grapes.min.css" rel="stylesheet"/>
<script src="https://unpkg.com/grapesjs"></script>
<script src="path/to/grapesjs-tui-image-editor.min.js"></script>
<div id="gjs"></div>
<script type="text/javascript">
  var editor = grapesjs.init({
      container : '#gjs',
      // ...
      plugins: ['grapesjs-tui-image-editor'],
      pluginsOpts: {
        'grapesjs-tui-image-editor': {
          config: {
            includeUI: {
              initMenu: 'filter',
          icons: {
            'menu.normalIcon.path': '../icon-d.svg',
            'menu.activeIcon.path': '../icon-b.svg',
            'menu.disabledIcon.path': '../icon-a.svg',
            'menu.hoverIcon.path': '../icon-c.svg',
            'submenu.normalIcon.path': '../icon-d.svg',
            'submenu.activeIcon.path': '../icon-c.svg',

Modern javascript

import grapesjs from 'grapesjs';
import tUIImageEditor from 'grapesjs-tui-image-editor';
const editor = grapesjs.init({
  container : '#gjs',
  // ...
  plugins: [tUIImageEditor],
  pluginsOpts: {
    [tUIImageEditor]: { /* options */ }
  // or
  plugins: [
    editor => tUIImageEditor(editor, { /* options */ }),


Clone the repository

$ git clone https://github.com/artf/grapesjs-tui-image-editor.git
cd grapesjs-tui-image-editor

Install dependencies

$ npm i

Start the dev server

$ npm start


BSD 3-Clause


npm i grapesjs-tui-image-editor

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