Field-Marshal is an open source, simple, private PaaS you can run yourself. It's a lot like Heroku, but it runs on your own computers. These might be machines in a datacentre, or they might be AWS instances. It's up to you.
Field Marshal is designed to make it easier to manage Service Oriented Architectures in the wild. It's born out of years of experince running and administering SOAs with other tools.
Field Marshal is an SOA itself. All components speak to each other via a well-defined API, so you're free to replace bits if you like. Field Marshal is designed to work with Cavalry, which does the work of routing the web requests and runing the proceses. One Field Marshal instance controls many Cavalry instances.
You may also be interested in Quartermaster, which is a graphical administration tool.
The way it works is:
- You run one or more Cavalry slaves on different servers.
- You git push your code to Field-Marshal.
- You tell Field-Marshal how many of each of your services you want to run, how they should be started, and where people look for them.
Field-Marshal takes care of the rest, getting the code to the slaves, setting up the code, routing the http traffic, respawning instances if they die, re-allocating the jobs if a slave goes down.
You can hear me talk about the way Field Marshal works on youtube. This is a recording of a presentation I gave at a nodeJS user group in Sydney.
In the wild
The biggest installation of Field Marshal to date is at Pinion. The cluster there serves around 10k requests per minute across various different services.
I ❤ pull requests. Feel free to log a github issue if there's something you'd like.
There is a video of an installation walkthrough I gave at a user group - Video Walkthrough
npm install -g field-marshal
git clone https://github.com/davidbanham/field-marshal npm install
Port 4000 and 4001 will need to be accessible by the slaves to check in and fetch code.
If you install globally, field-marshal will look for manifests and store repositories in the directory it's run from.
Configuration paramaters are passed in via environment variables. eg:
CAVALRYPASS=cavalrypassword HOSTNAME=localhost SECRET=password node index.js
If they're not present, a default will be substituted.
- CAVALRYPASS is the password that field-marshal will use to authenticate itself to the cavalry slaves.
- HOSTNAME is the fqdn or IP that the cavalry slaves can use to reach field-marshal.
- SECRET is the password the cavalry slaves will use to authenticate with field-marshal.
The manifest is one or more JSON files in the manifest directory. An example is:
Variables of note are:
- instances: How many instances of the thing you want to be running at once. Substituting the character '*' means the thing will run on all available slaves, regardless of how many there are.
- load: How 'heavy' the process is relative to your other processes. This is used when calculating which slave to designate a task to. So, a process with a load of 0.5 will be half as 'heavy' as something with a load of 1.0
- routing: These are passed through to the nginx routing layer.
- domain: The fqdn that requests to this process will be directed at. Allows nginx to proxy the request to the right place.
- method: The method nginx should use to allocate requests to upstream servers. Defaults to least_conn. Info here: http://wiki.nginx.org/HttpUpstreamModule#Directives
- location_arguments: An array of instructions for the location stanza (like proxy_buffering off)
- directives: An array of instructions for the server stanza (like real_ip_header X-Forwarded-For)
- maintenance_mode_upgrades: Tells the process runner not to do zero-downtime deploys, but instead to serve a 503 until the new commit is marked healthy
- env: Any environment variables you want to be in place when Cavalry executes the process
- PORT: Port is required for the nginx routing layer to know where to send requests. Substituting the string 'RANDOM_PORT' will choose a free port on the system between 8000 and 9000.
- killable: Defaults to false if undefined. This informs the behaviour of Field Marshal when a new commit is pushed. It answers the question "Once I have deployed a new commit and confirmed that it's all healthy, am I allowed to kill the processes of the old commit?"
- killTimeout: If the above is yes, how long should FM wait before sending the SIGTERM?
- prunable: Defaults to false if undefined. Network partitions and slow installation phases can result in extra instances of a repo being run. If prunable = true, when this occurs FM will kill off the oldest instances of that repo until only the specified number of instances are running.
Getting your code into it
Field-marshal starts a git server on port 4001. Just push to it!
git push http://git:testingpass@localhost:4001/beep master
Authenticate with whatever you set in the SECRET environment variable. Here we've called the repo 'beep'. Each repo needs to have a unique name so you can refer to it later.