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adaptivecards

1.2.5 • Public • Published

Adaptive Cards

Adaptive Cards are a new way for developers to exchange card content in a common and consistent way.

adaptive-cards

Expressive cards, open framework, multiple platforms

Break outside the box of templated cards. Adaptive Cards let you describe your content as you see fit and deliver it beautifully wherever your customers are.

The simple open card format enables an ecosystem of shared tooling, seamless integration between producers and consumers, and native cross-platform performance on any device.

Get Started

Check out the full documentation for more

Breaking changes

Please be aware of the following breaking changes in particular versions.

In version Change description
1.2 The default value of an Input.Time no longer accepts seconds. 08:25:32 will now be treated as an invalid value and ignored; it should be replaced with 08:25. This behavior is consistent with other Adaptive Card renderers.
The ICardObject interface has been REMOVED, replaced with the CardObject class that both CardElement and Action extend. This change should have little to no impact on any application.
The CardElement.validate() and Action.validate() methods have been REMOVED, replaced with CardObject.validateProperties() and CardObject.internalValidateProperties(context: ValidationContext). Custom elements and actions now must override internalValidateProperties and add validation failures as appropriate to the context object passed as a parameter using its addFailure method. Be sure to always call super.internalValidateProperties(context) in your override.
1.1 Due to a security concern, the processMarkdown event handler has been REMOVED. Setting it will throw an exception that will halt your code. Please change your code to set the onProcessMarkdown(text, result) event handler instead (see example below.)
1.0 The standalone renderCard() helper function was removed as it was redundant with the class methods. Please use adaptiveCard.render() as described below.

Install

Node

npm install adaptivecards --save

CDN

The unpkg.com CDN makes it easy to load the script in an browser.

The latest release will keep you up to date with features and fixes, but may have breaking changes over time. For maximum stability you should use a specific version.

  • adaptivecards.js - non-minified, useful for dev
  • adaptivecards.min.js - minified version, best for production
<!-- Option 1: always load the latest release -->
<script src="https://unpkg.com/adaptivecards/dist/adaptivecards.min.js"></script>
 
<!-- Option 2: load a specific version (e.g, 1.1.1) -->
<script src="https://unpkg.com/adaptivecards@1.1.1/dist/adaptivecards.min.js"></script>

Usage

Import the module

// Import the module:
import * as AdaptiveCards from "adaptivecards";
 
// OR require it:
var AdaptiveCards = require("adaptivecards");
 
// OR if you loaded via CDN, the global "AdaptiveCards" variable
// is already defined and can be used directly

Render a card

// Author a card
// In practice you'll probably get this from a service
// see http://adaptivecards.io/samples/ for inspiration
var card = {
    "type": "AdaptiveCard",
    "version": "1.0",
    "body": [
        {
            "type": "Image",
            "url": "http://adaptivecards.io/content/adaptive-card-50.png"
        },
        {
            "type": "TextBlock",
            "text": "Hello **Adaptive Cards!**"
        }
    ],
    "actions": [
        {
            "type": "Action.OpenUrl",
            "title": "Learn more",
            "url": "http://adaptivecards.io"
        },
        {
            "type": "Action.OpenUrl",
            "title": "GitHub",
            "url": "http://github.com/Microsoft/AdaptiveCards"
        }
    ]
};
 
// Create an AdaptiveCard instance
var adaptiveCard = new AdaptiveCards.AdaptiveCard();
 
// Set its hostConfig property unless you want to use the default Host Config
// Host Config defines the style and behavior of a card
adaptiveCard.hostConfig = new AdaptiveCards.HostConfig({
    fontFamily: "Segoe UI, Helvetica Neue, sans-serif"
    // More host config options
});
 
// Set the adaptive card's event handlers. onExecuteAction is invoked
// whenever an action is clicked in the card
adaptiveCard.onExecuteAction = function(action) { alert("Ow!"); }
 
// Parse the card payload
adaptiveCard.parse(card);
 
// Render the card to an HTML element:
var renderedCard = adaptiveCard.render();
 
// And finally insert it somewhere in your page:
document.body.appendChild(renderedCard);

Supporting Markdown

Markdown is a standard feature of Adaptive Cards, but to give users flexibility we don't bundle a particular implementation with the library.

Option 1: Markdown-It

The easiest way to get markdown support is by adding markdown-it to your document.

<script type="text/javascript" src="https://unpkg.com/markdown-it/dist/markdown-it.min.js"></script>

Option 2: Any other 3rd party library

If you want to use another library or handle markdown yourself, use the AdaptiveCards.onProcessMarkdown event.

IMPORTANT SECURITY NOTE: When you process Markdown (yourself or using a library) you are responsible for making sure the output HTML is safe.

For example, you must remove <script> or other HTML elements that could be injected onto the page.

  • Failure to do so will make your application susceptible to script injection attacks.
  • Most Markdown libraries, such as Markdown-It, offer HTML sanitation.
AdaptiveCards.onProcessMarkdown = function(text, result) {
    result.outputHtml = <your Markdown processing logic>;
    result.didProcess = true;
}

Make sure to set result.didProcess to true, otherwise the library will consider the input text as not processed and will be treated as plain text.

Webpack

If you don't want adaptivecards in your bundle, make sure the script is loaded and add the following the your webpack.config.json

module.exports = {
  ...
  externals: [
    { adaptivecards: { var: "AdaptiveCards" } }
  ]
};

Learn more at http://adaptivecards.io

Install

npm i adaptivecards

DownloadsWeekly Downloads

7,472

Version

1.2.5

License

MIT

Unpacked Size

2.64 MB

Total Files

63

Last publish

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